1/What
is Freestyle Slalom ?
Freestyle slalom consists in skating through different cone courses,
which number of cones and distance vary, doing different tricks. The
skater chooses tricks he wants to do but time is limited. A jury evaluates
and compares each skater's performance to make a ranking. Skaters
may use inline skates or quad skates.
1.1/Battle concept
Several skaters skate together in groups. Each skater have to do better
than the others of the group to qualify for next rounds and to reach
the final with the best skaters.
2/Distance between cones
There may be 1 to 5 different cone courses depending on organisation's
wishes. Distance between cones can be 50cm, 80cm or 120cm (This distance
is calculated from centre of the cone to center of next cone). On
a same line, distance between cones is the same. The amount of cones
per line can change depending the place available and wishes of the
organisation. This amount should be between 10 & 30 cones. At
least one line has to be composed by minimum 10 cones with a 80cm
space between them. For example, if you use 3 lines, the size can
be 80cm x 10 cones, 80cm x 20 cones & 50cm x cones & you will
need 45 cones or for example, 80cm x 20 cones, 120cm x 20 cones 50cm
x 20 cones. If you use only one line of cones, distance will be 80cm
x 10 to 30 cones.
3/Size of cones
The usual size of cones is 8cm wide, 8-10cm high. They may be cones
or cups.
4/ Competition Area
The lenght of the competition area has to be at least 16m long (répartition
: 8m for minimum 10 cones separated by 80cm, 4m on each side to take
speed) ; the width should be minimum 4m (2m for judges & 4m for
skaters) There is no maximum size for the area, but the judges should
always have a good view of the competitors and the whole area.
As much as possible, the 50cm course is the closest from the judge
table and the 120cm course is the opposite from judge table. The judge
table is centered regarding the cone courses or in an angle of the
competition area.
(Outdoor, don't place the judges in front of the sun (umbrella) ;
this issue can also happen indoor with large windows.
Depending on the place and size of the event (public & competitors)
it can be necessary to built an area and limit its access to «competitors
only » area. (fences, tube, wood base, ... those can be use
for advertisment)
5/Competition
During Battle Freestyle slalom competition, skaters will be placed
in "Battle groups". Each battle group is composed by 2
to 4 skaters (a group may be composed by 5 riders exceptionnally).
Each competitor has to go one by one to do his tricks and combos.
Each skater has 30 seconds to perform each of his runs (chronometer
starts when the skater pass the first cone ).
The time of each group is in between 5 and 15 minutes depending
on the number of skaters in the group and the number of runs.
The quantity of runs per competitor is from 2 to 4, + evntually
1 last trick (see « last trick » explanation below).
In each battle group, skaters will have the same amount of runs
and everyone will have equal chances to do the best posible.
Skaters will be judged on different criterias : Technique, style,
originality... after each battle group, each judge has to make a
ranking of the skaters of this group, then all judges compare their
ranking with other judge's rankings, and deliberate all together
to determinate who will qualify for the next round.
In the Battle system, competitors are free to do the tricks they
want on the course they want, they don't have to use each slalom
course available if they don't want to. They don't have to go through
all cones of a same line.
There is no compulsory trick to do or compulsory trick families,
neither minimum of cones to be passed to validate each trick.
However, competitors can show their polyvalence using different
tricks repertories and using different courses.
If a skater makes mistakes during his run, for example doing very
difficult trick, he can start again and again in the same run until
the end of his 30sec. run.
During each run, a competitor can use as much courses as he wants
during the time of his run.
To go for another run, each competitor has to wait than other skaters
of the group have done the same amount of runs and the green light
from the speaker.
Training :
Before each Battle group, skater of the group can practice on the
competition area, the warm-up time can be from 4 to 10 minutes depending
on the number of skaters in the group. During training session,
the speaker introduces each skater of the group.
During training sessions, skaters can train all at the same time
but respecting each other.
The skaters of the next group can start to warm-up as soon as the
previous group is finished, when the judges are delibarating.
A/Composition of groups
Groups are composed depending on attending competitors and their
latest wssa ranking. From this ranking, competitors are ranked following
this procedure :
B/Non-ranked
competitors
If in the list of competitors, there are non-ranked competitors,
they will be added at the end of the list randomly.
The organisation comittee of the competition, can, if there are
too many participants, and with the agreement of the judge team,
organise a one or several rounds of qualifications battles for non-ranked
competitors or with the weakest ranking. The winners of this qualification
tournament are then aded to the final list to be added in the groups.
4/Judges
1/Table Judges
:
-The ideal number of judges is 3, with a main judge (center judge)
who is designated by the judge team according to his experience.
There may be only 2 judges, depending on the importance of the competition
(0T+ & 1 T+) (See competition calendar)
Each judge evaluates each skater of the battle group depending on
different criterias like technique, style, new tricks, quantity
of tricks, speed and quality of execution, ...After each group,
they make a ranking of the skaters of this group and deliberate
to decide who will be qualified for the next round.
Each judge evaluate each skater of the battle group following this
method : He writes down maximum of the tricks done by the skater
as a reminder. The most difficult tricks have necessary to be wrote
down. He can choose his own method (for example ++ or --) to specify
the particularities of the realisation of the tricks (mastering,
easyness, speed,..).
Judges can also use « arguments » like polyvalence to
separate two skaters : example : if a skater do always same type
of tricks and that another is less good on this kind of tricks but
shows his technique on other types of elements, the judges may give
an advantage to the one who does different tricks.
2/ Speaker :
A speaker is essential for any Battle competition.
The speaker has a very important function in the competition. He
manages the time of the runs and of the groups.
He introduces each competitor and put life into the battles.
He manages the start of each competitor.
He informs each competitor on the time left in his run.
He calls next battle group and invite them to warm-up on the competition
area as soon as the previous group is done.
He is always linked to the judge table to forward the informations
to the public and competitors.
He announces the qualified skaters for the next round after each
group.
He can comment what the skaters do to « explain » to
the public, put life into the battles and look for cheers of the
public.
He can support the skaters but has to stay equal not to influence
the judges on one skater especially.
3/ Cone boys/girls
:
At least one cone boy is needed for the good progress of the competition.
The ideal number is 2. They have to take the cones hit or moved
and put them back on the marks. They do it only when the skater
left the line where the cones have been kicked down. They have to
be very fast and precise and never stand between judges and competitors,
not to trouble them.
4/ DJ :
He
has to manage the music and maintain the intensity and prevent skaters
to skate without music (between two musics).
He is able to accelerate rythm when the skater is in a too slow
musical phase.
He is able to slow down the rythm when the skater is too slow.
5/Judgement
In a Battle group, each skater has several runs, each run is evaluated
by the judges who write down what competitors do, to compare with
other skaters of the group. At the end of the time for the group,
the judges set up a ranking considerating what each skater has done
in term of quantity and in term of quality, and comparing each skater
between them. They deliberate together about the results and annouce
those results before the beginning of the nest group. If the judges
cannot separate 2 skaters, they can ask them to perform a last run
each.
Judgement
details :
The judges don't give marks to competitors, they write down all
tricks they do using an abbreviation code. The « big »
tricks that can be easily identified are wrote precisely (for example
« HW8 » for a front Heel Wheeling on 8 cones). The simple
and fast tricks sequences hard to identify precisely are wrote down
like « Freestyle moments ». Pluses and minuses are added
depending on the quality and average speed of the tricks and trick
sequences.
The tricks done outside of the slalom course are wrote down as «
OUT » and will be counted after the tricks done in the slalom
in case of draw between 2 skaters.
A bonus can be given depending on the risks taken by a skater to
perform special tricks.
There is no penalty for a fall or cones kicked done or non passed.
If a skater kicks down cones doing a trick or a trick sequence,
he can try again until his run time is finished.
During a trick or a trick sequence, if a skater kicks down too many
cones (for example 2 cones on a 4 cones trick), the judges won't
take the trick into account.
During a trick or a trick sequence, if a skater falls, the judges
won't take the trick into account.
If a same trick is done several times during the same run or during
the runs of the same round, the judges will take into account only
the best try. (example : a wheeling combo done in the first run
on 4cones + 4 cones can be ameliorated by 10cones + 10cones, it
is useless to do the same combo if it was already achieved, except
to add another combo (for example 4+4+2, in this case it would be
another trick counted by the judges)(this example is true if the
skater stays on 1 wheel during all the sequence).
At the end of each group, each judge set up a ranking by skater
comparing all tricks done during the group time. (Not a ranking
of each run). When the ranking is done, the judges gather their
results on A la fin de chaque groupe, chaque juge établit
un classement comparatif par concurrent sur toutes les figures réalisées
pendant le tem, if all judges agree on the same ranking, this ranking
is validated, without delibaration. If judges have different rankings,
a deliberation is done, taking notes of each judge who has to explain
his point of view. If the judges cannot agree on a ranking, the
majority (2 on 3) win the decision.
Judges can talk together during the runs and help each other, but
always keep concentration on the skaters who perform their run.
Last trick
:
At the end of the group, for example in semi-final & final,
a last trick can be proposed by the judges (the judges have to announce
it before the beginning of the group). The last trick is only one
trick or transition. If a skater realises a freestyle sequence as
a last trick, the judges won't take into account the content. As
a last trick, the skater can repeat a same trick on as much as cone
as he wants. If he stops his trick on purpose or not, he can finish
his line but the judges will take into account only the first trick.
The judges can give until 3 tries to each competitor to perform
his last trick, only the best try will be taken intoo account.
The last trick is used to confirm the ranking of the judges and/or
separate very close skaters that could be draw.
The judges take into account only the trick identified as a last
trick (the hardest), if a skater needs a « launching »
trick.
Categories
Different categories can be opened depending on the number of skaters
registered.
Pro Men; Amateurs Men; Pro women, Amateur Women, National Men, National
Women. To open a category, at least 4 skaters have to be registered
for this category.
Difference
Pro-Amateur :
Can register in the amateur category, the skaters ranked after,
for example Rank#50
in the wssa world ranking.
|
Freestyle
Slalom Results :
1.
Guo Fang
2.
Lan Wang Heng
3.
Yu Jin Sung
---------------------------
1.
Chen Chen
2.
Chloe Seyres
3.
Shu Fei Qian
---------------------------
Battle
Results :
1.
Lan Wang Heng
2.
Guo Fang
3.
I.Cheremetieff
---------------------------
1.
Chloe Seyres
2.
Chen Chen
3.
Shu Fei Qian
---------------------------
Speed
Slalom Results :
1.
Guo Fang
2.
Lan Wang Heng
3.
J.B. Milleret
---------------------------
1.
Chloe Seyres
2.
Ye Run Shi
3.
Chen Chen
|
Freestyle
Slalom Results :
1.
Bao Hui
2.
Fu Chao
3.
Gao Lin Ta
---------------------------
1.
Qing ChunYan
2.
Nan LiFang
3.
Wu Qiong
|
Battle
Results :
1. I.Cheremetieff
2. R. Op't Veld
3. T.Ferrari
4. J.B.Milleret
---------------------------
1. C.Seyres
2.
N.Grigg
3.
C.Evans
4. M.Kwasny |
Battle
Results :
1.
M.Igaev
2.
V.Meleshkevich
3.
R.Gordin
---------------------------
1S.Komissarzhevskaya
2.
M.Boyko
3.
O.Fadina
|
Battle
Results :
1.A.Almazan
2.J.Teba
3.V.Bermudez
4.P.Randles |
Battle
Results :
1.A.Colange
2.C.Seyres
3.X.Le
4.A.Boudoux |
Battle
Results :
1.
R.Op't Veld
2.
X.Le
3.
M.Gurevich
4.
M.Sloboda
---------------------------
1.
C.Seyres
2.
S.Masi
3.
S.Beyen
4.
D.Ungureanu
|
Freestyle
Slalom Results :
1.
Yu Jin Sung
2.
Guo Fang
3.
Bao Hui
4.
Kim Jong Hwa
---------------------------
1.
Chen Chen
2.
Chloe Seyres
3.
Naomi Grigg
|
Battle
Results :
1.
R.Op't Veld
2.
I.Cheremetieff
3.
L.Ulivieri
4.
M.Sloboda
---------------------------
1.
P.Semenova
2.
C.Seyres
3.
F.Violeau
4.
L.Wardzinska |
Battle
Results :
1.
L.Ulivieri
2.
S.Laffargue
3.
Xuan.Le
4.
T.Ferrari
---------------------------
1.
M.Agostini
2.
M.Cardini
3.
F.Manfredi |
....
Battle Results :
1.
M.Gurevich
2.
M.Sloboda
3.
A.Stepzac
4.
A.Beuttler
---------------------------
1.
M.Kwasny
2.
D.Ungureanu
3.
B.Kunrath
4.
A.Pankla |
Battle
Results :
1. I.Cheremetieff
2. Lan Wang Heng
3. Guo Fang
4. Liao Jie
---------------------------
1. Chen Chen
2. Chloe Seyres
3. Meng Yun
4. Wen Xin |

Battle
Results :
1. I.Cheremetieff
2. R. Op't Veld
3. T.Ferrari
4. K.Ryazansev
---------------------------
1. C.Seyres
2. P.Semenova
3. N.Rager
4. F.Violeau |

Battle
Results :
1. I.Cheremetieff
2. Kim Sung-Jin
3. K.Ryazansev
4. R. Op't Veld
---------------------------
1. N.Zelenova
2. P.Semenova
3. C.Seyres
4. A.Babiy |
......
Sea
Battle Novorossiysk (Rus) March 15th
Battle Results :
1. I.Cheremetieff
2. S.Laffargue
3. K.Ryazantsev
4. N.Akexandrov
----------------------------
1. C.Seyres
2. P.Semenova
3. N.Zelenova
4. A.Babiy
|

FSWE
Battle Results :
1.
Christian Fessel
2.
Olivier Herrero
3.
Xuan Le
4.
Mischa Gurevich
----------------------------
1.
Chloe Seyres
2.
Fanny Violeau
3.
Naomi Grigg
4.
Miriam Kwasny |
|